Michael Weber: Random Bits and Pieces

...Please don't assume Lisp is only useful for Animation and Graphics, AI, Bioinformatics, B2B and E-Commerce, Data Mining, EDA/Semiconductor applications, Expert Systems, Finance, Intelligent Agents, Knowledge Management, Mechanical CAD, Modeling and Simulation, Natural Language, Optimization, Research, Risk Analysis, Scheduling, Telecom, and Web Authoring just because these are the only things they happened to list.

Kent M. Pitman

Lisp Logo (by Conrad Barsky)

In best billc style... ;^)
I have mentioned some of my Emacs hacks for editing Common Lisp code here, here, and here (the latter of which Troels Henriksen ported to Climacs). So, I finally dusted off some more code-wrangling Emacs macros and bundled them up in the Redshank minor mode. Obligatory screencast:

Still of Redshank Screencast

The provided functionality is quite embryonic still, but I expect it to continue to grow.

For actual code motion and manipulation of Lisp code, I heavily rely on the excellent Paredit mode, with a minimal dependency on SLIME (the dependency might grow in the future, as more sophisticated refactoring likely requires cooperation from a running Lisp.)

For laughs comparison, I'd like to see the same done for unparenthesized code...
Okay, enough smugness for today. Now read the best Common Lisp Tutorial, and start hacking away!

First Reactions after Prerelease to the Raving Masses a Priviledged Audience

antifuchs | michaelw: o_O this is awesome

     jmbr | michaelw: I've just downloaded redshank. It's quite cool!

 michaelw | pkhuong: eh, okay ECONTEXT :) defclass-skeleton now
            inserts parenthesis balanced
  pkhuong | michaelw: ah good, good! I might have to try it out then
 michaelw | (bonus: customizable accessor style)
  pkhuong | so I can have foo-of instead of get-foo too? That
          | was my other objection (:

     Xach | I am eagerly awaiting the Planet Lisp link!

p.s.: In the right window of the screencast, key strokes were recorded with mwe-log-commands.

p.p.s: The screencasting itself was a major pain. In this case, I am willing to put part of the blame on my inexperience, for the rest I blame the tools I used. A somewhat more detailed account of this may appear under the Rants section.